Rust Devblog Server
Offline 94.229.17.158:28015 checked 7d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. The group limit goes unpublished. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is off: VAC is disabled.
Reset times
What is the wipe schedule on Rust Devblog Server?
Too few of Rust Devblog Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 5 hours.
Tags
What do the server tags on Rust Devblog Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under Rust Devblog Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
Rust Devblog Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
About the server
Which Rust version is Rust Devblog Server running?
Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust Devblog Server up right now, and how steady is it?
Rust Devblog Server is down this moment; the last signal came 7 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 21 October 2026.
Where in the world is Rust Devblog Server hosted?
On region, Rust Devblog Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 94.229.17.158:28015.
Player count
Where does Rust Devblog Server sit in the rankings?
Player hours over seven days put Rust Devblog Server at #15,323, among the top 69% of ranked servers.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 7 days 9 hours ago.
Connect
How do I join Rust Devblog Server?
In the Rust console (F1) enter client.connect 94.229.17.158:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.