1UP
11628servers on
Hi-score
32585players now
2UP
70fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.17.158:28015 checked 7d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,323
top 69%
Last wipe · new game
31d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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6 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server carries no gather rate. The group limit goes unpublished. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is off: VAC is disabled.

Reset times

What is the wipe schedule on Rust Devblog Server?

Too few of Rust Devblog Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 5 hours.

Tags

What do the server tags on Rust Devblog Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under Rust Devblog Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

Rust Devblog Server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

About the server

Which Rust version is Rust Devblog Server running?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Devblog Server up right now, and how steady is it?

Rust Devblog Server is down this moment; the last signal came 7 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 21 October 2026.

Where in the world is Rust Devblog Server hosted?

On region, Rust Devblog Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 94.229.17.158:28015.

Player count

Where does Rust Devblog Server sit in the rankings?

Player hours over seven days put Rust Devblog Server at #15,323, among the top 69% of ranked servers.

How many players are on Rust Devblog Server right now?

No connection to Rust Devblog Server: it is offline now, with the last check 7 days 9 hours ago.

Connect

How do I join Rust Devblog Server?

In the Rust console (F1) enter client.connect 94.229.17.158:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.
stok
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.