1UP
11791servers on
Hi-score
65961players now
2UP
126fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.18.11:28015 checked 18d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,828
top 72%
Last wipe · new game
30d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rust Devblog Server?

The game generates a procedural map for Rust Devblog Server.

What are the rules and settings on Rust Devblog Server?

Rust Devblog Server says nothing in its name about a gather rate. No group limit is published. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. Anti-cheat is off: VAC is disabled.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 30 days 21 hours is how long the current world has been up.

Tag guide

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Protocol 2362 is required; a different version cannot connect; ptrak (Networking): It uses RakNet, the default network layer of the game; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; hil2cpp (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags Rust Devblog Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y are the filters that surface it on the server list.

About the server

Which Rust version is Rust Devblog Server running?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Devblog Server up right now, and how steady is it?

Rust Devblog Server is down this moment; the last signal came 18 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 10 October 2026.

Where in the world is Rust Devblog Server hosted?

On region, Rust Devblog Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 94.229.18.11:28015.

The crowd

Where does Rust Devblog Server sit on the leaderboard?

Player hours over seven days put Rust Devblog Server at #15,828, among the top 72% of ranked servers.

How many players are on Rust Devblog Server right now?

Right now Rust Devblog Server is not online, and its last appearance was 18 days 10 hours ago.

How to join

How do I join Rust Devblog Server?

In the Rust console (F1) enter client.connect 94.229.18.11:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
v2362
Protocol Protocol 2362 is required; a different version cannot connect.
ptrak
Networking It uses RakNet, the default network layer of the game.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Other

hil2cpp
Custom tag A plugin or the owner applied this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.