Rust Devblog Server
Offline 94.229.18.22:28015 checked 4d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,348
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
Rust Devblog Server says nothing in its name about a gather rate. No group limit is published. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Rust Devblog Server?
The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 30 days 20 hours.
Tags
What do the server tags on Rust Devblog Server mean?
The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Protocol 2362 is required; a different version cannot connect; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server facts
Which Rust version is Rust Devblog Server running?
Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust Devblog Server up right now, and how steady is it?
No sign of Rust Devblog Server right now, with 4 days 10 hours since it was last seen. It was up 0% of the time over the last 3 full days: 0 of 72 hours on. 24 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 94.229.18.22:28015.
Population
Where does Rust Devblog Server sit in the rankings?
Player hours over seven days put Rust Devblog Server at #15,348, among the top 69% of ranked servers.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 4 days 10 hours ago. A seven-day average of 0 players is the score here.
Getting in
How do I join Rust Devblog Server?
Type client.connect 94.229.18.22:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.