1UP
11806servers on
Hi-score
74886players now
2UP
106fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.18.22:28015 checked 4d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,348
top 69%
Last wipe · new game
30d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
101 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What are the rules and settings on Rust Devblog Server?

Rust Devblog Server says nothing in its name about a gather rate. No group limit is published. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. Anti-cheat is off: VAC is disabled.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 30 days 20 hours.

Tags

What do the server tags on Rust Devblog Server mean?

The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Protocol 2362 is required; a different version cannot connect; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server facts

Which Rust version is Rust Devblog Server running?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Devblog Server up right now, and how steady is it?

No sign of Rust Devblog Server right now, with 4 days 10 hours since it was last seen. It was up 0% of the time over the last 3 full days: 0 of 72 hours on. 24 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Devblog Server hosted?

No region is published by Rust Devblog Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 94.229.18.22:28015.

Population

Where does Rust Devblog Server sit in the rankings?

Player hours over seven days put Rust Devblog Server at #15,348, among the top 69% of ranked servers.

How many players are on Rust Devblog Server right now?

No connection to Rust Devblog Server: it is offline now, with the last check 4 days 10 hours ago. A seven-day average of 0 players is the score here.

Getting in

How do I join Rust Devblog Server?

Type client.connect 94.229.18.22:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
v2362
Protocol Protocol 2362 is required; a different version cannot connect.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
stok
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.