Rust Devblog Server
Offline 94.229.18.9:28015 checked 17d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,668
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust Devblog Server?
Rust Devblog Server runs on a map the game generates procedurally.
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC is off, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Rust Devblog Server?
The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 17 days 6 hours.
Tag guide
What do the server tags on Rust Devblog Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags Rust Devblog Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
Best modded Rust servers are the Rust Leaderboard lists that include Rust Devblog Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server details
Which Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust Devblog Server online right now, and how steady has it been?
Player one, Rust Devblog Server is offline as you read this, last spotted 17 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 11 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog Server hosted?
On region, Rust Devblog Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 94.229.18.9:28015.
Population
Where does Rust Devblog Server sit on the leaderboard?
Player hours for the week place Rust Devblog Server at #15,668, in the top 71% of every ranked server.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 17 days 6 hours ago.
Connect
How do I join Rust Devblog Server?
Type client.connect 94.229.18.9:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.