1UP
11626servers on
Hi-score
31131players now
2UP
70fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.18.9:28015 checked 17d ago

moddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,668
top 71%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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4 / 1000

Quick answers

from the figures on this page

How it plays

Which map is loaded on Rust Devblog Server?

Rust Devblog Server runs on a map the game generates procedurally.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server carries no gather rate. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC is off, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 17 days 6 hours.

Tag guide

What do the server tags on Rust Devblog Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags Rust Devblog Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

Best modded Rust servers are the Rust Leaderboard lists that include Rust Devblog Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Devblog Server online right now, and how steady has it been?

Player one, Rust Devblog Server is offline as you read this, last spotted 17 days 6 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 11 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Devblog Server hosted?

On region, Rust Devblog Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 94.229.18.9:28015.

Population

Where does Rust Devblog Server sit on the leaderboard?

Player hours for the week place Rust Devblog Server at #15,668, in the top 71% of every ranked server.

How many players are on Rust Devblog Server right now?

No connection to Rust Devblog Server: it is offline now, with the last check 17 days 6 hours ago.

Connect

How do I join Rust Devblog Server?

Type client.connect 94.229.18.9:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Other

hil2cpp
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
stok
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.