1UP
11621servers on
Hi-score
40134players now
2UP
133fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.19.113:28015 checked 7d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,341
top 69%
Last wipe · new game
32d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
53 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Rust Devblog Server?

The game generates a procedural map for Rust Devblog Server.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC is off, Valve's anti-cheat.

Reset times

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 32 days 4 hours.

Tags

What do the server tags on Rust Devblog Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; hil2cpp (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags are listed under Rust Devblog Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is the version Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Devblog Server up right now, and how steady is it?

Rust Devblog Server is down this moment; the last signal came 7 days 22 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 22 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Rust Devblog Server hosted?

Nothing about a region is published by Rust Devblog Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 94.229.19.113:28015.

The crowd

Where does Rust Devblog Server sit in the rankings?

Player hours for the week place Rust Devblog Server at #15,341, in the top 69% of every ranked server.

How many players are on Rust Devblog Server right now?

Rust Devblog Server is offline at the moment; the last sighting was 7 days 22 hours ago.

Connect

How do I join Rust Devblog Server?

Type client.connect 94.229.19.113:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Other

hil2cpp
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.
stok
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.