Rust Devblog Server
Offline 94.229.19.238:28015 checked 9d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,404
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Rust Devblog Server?
The game generates a procedural map for Rust Devblog Server.
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. Nothing is published about a group cap. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
The record of Rust Devblog Server's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 32 days.
Tags
What do the server tags on Rust Devblog Server mean?
The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; hil2cpp (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
Best modded Rust servers are the Rust Leaderboard lists that include Rust Devblog Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server facts
Which Rust version is Rust Devblog Server running?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Rust Devblog Server up right now, and how steady is it?
Player one, Rust Devblog Server is offline as you read this, last spotted 9 days 2 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 20 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog Server hosted?
Nothing about a region is published by Rust Devblog Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 94.229.19.238:28015.
Player count
Where does Rust Devblog Server sit in the rankings?
Player hours for the week place Rust Devblog Server at #15,404, in the top 69% of every ranked server.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 9 days 2 hours ago.
How to join
How do I join Rust Devblog Server?
In the Rust console (F1) enter client.connect 94.229.19.238:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.