1UP
11735servers on
Hi-score
53534players now
2UP
127fresh wipes · 3h
Player select Out

Rust Devblog Server

Offline 94.229.24.64:28015 checked 34d ago

moddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,621
top 71%
Last wipe · new game
36d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server carries no gather rate. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 36 days 4 hours.

Tags

What do the server tags on Rust Devblog Server mean?

The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard one; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Rust Devblog Server?

These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

Which Rust version is Rust Devblog Server running?

The build behind Rust Devblog Server: Rust network protocol 2362 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Rust Devblog Server up right now, and how steady is it?

Player one, Rust Devblog Server is offline as you read this, last spotted 34 days 17 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.

Where in the world is Rust Devblog Server hosted?

On region, Rust Devblog Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 94.229.24.64:28015.

Player count

Where does Rust Devblog Server sit on the leaderboard?

Player hours for the week place Rust Devblog Server at #15,621, in the top 71% of every ranked server.

How many players are on Rust Devblog Server right now?

No connection to Rust Devblog Server: it is offline now, with the last check 34 days 17 hours ago.

Getting in

How do I join Rust Devblog Server?

Type client.connect 94.229.24.64:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
v2362
Protocol Join only if your game is on protocol 2362.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.
stok
Custom tag This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.