Rust Devblog Server
Offline 94.229.24.64:28015 checked 34d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,621
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server carries no gather rate. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Rust Devblog Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 36 days 4 hours.
Tags
What do the server tags on Rust Devblog Server mean?
The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Join only if your game is on protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard one; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags; stok (Custom tag): This is a custom tag, set by the owner or a plugin, not one of Rust's standard tags. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
These Rust Leaderboard lists count Rust Devblog Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server details
Which Rust version is Rust Devblog Server running?
The build behind Rust Devblog Server: Rust network protocol 2362 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Rust Devblog Server up right now, and how steady is it?
Player one, Rust Devblog Server is offline as you read this, last spotted 34 days 17 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.
Where in the world is Rust Devblog Server hosted?
On region, Rust Devblog Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 94.229.24.64:28015.
Player count
Where does Rust Devblog Server sit on the leaderboard?
Player hours for the week place Rust Devblog Server at #15,621, in the top 71% of every ranked server.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 34 days 17 hours ago.
Getting in
How do I join Rust Devblog Server?
Type client.connect 94.229.24.64:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.