Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 2d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,953
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Devblog 299 [No-Steam / Oxide]?
A procedural map, generated by the game, is what Rust Devblog 299 [No-Steam / Oxide] runs.
What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?
No gather rate appears in the name of Rust Devblog 299 [No-Steam / Oxide]. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 2 days 22 hours.
Tags
What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2594 (Protocol): Join only if your game is on protocol 2594; cs128111 (Build): The game build is 128111; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $reu2 (Region code): eu2 is the region code for this server; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Rust Devblog 299 [No-Steam / Oxide]. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog 299 [No-Steam / Oxide]?
These Rust Leaderboard lists count Rust Devblog 299 [No-Steam / Oxide] among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is Rust Devblog 299 [No-Steam / Oxide] on?
The build behind Rust Devblog 299 [No-Steam / Oxide]: Rust network protocol 2594 and build 128111 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust Devblog 299 [No-Steam / Oxide] up right now, and how steady is it?
Player one, Rust Devblog 299 [No-Steam / Oxide] is offline as you read this, last spotted 2 days 9 hours ago. Of the 48 hours in the last 2 full days it was up for 1, or 2%. Rust Leaderboard logged it for the first time on 26 October 2026.
Where in the world is Rust Devblog 299 [No-Steam / Oxide] hosted?
There is no region published by Rust Devblog 299 [No-Steam / Oxide]; the region code it gives is eu2. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 94.249.148.16:28015 is its address.
Population
Where does Rust Devblog 299 [No-Steam / Oxide] sit on the leaderboard?
Player hours for the week place Rust Devblog 299 [No-Steam / Oxide] at #14,953, in the top 67% of every ranked server.
How many players are on Rust Devblog 299 [No-Steam / Oxide] right now?
No connection to Rust Devblog 299 [No-Steam / Oxide]: it is offline now, with the last check 2 days 9 hours ago. Its average over the past week is 0 players, peaking at 1.
Connect
How do I join Rust Devblog 299 [No-Steam / Oxide]?
In the Rust console (F1) enter client.connect 94.249.148.16:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.