1UP
11809servers on
Hi-score
80805players now
2UP
104fresh wipes · 3h
Player select Out

PROJECT ZERO | Story Co-op Survival

Offline 95.216.93.121:28015 checked 24d ago

moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,967
top 71%
Last wipe · new game
56d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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Quick answers

from the figures on this page

Settings and map

Which map is loaded on PROJECT ZERO | Story Co-op Survival?

Size 3,500 and seed 20470317 define the game-generated procedural map on PROJECT ZERO | Story Co-op Survival. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on PROJECT ZERO | Story Co-op Survival?

The name of PROJECT ZERO | Story Co-op Survival carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on PROJECT ZERO | Story Co-op Survival?

The record of PROJECT ZERO | Story Co-op Survival's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 56 days 2 hours.

Tags

What do the server tags on PROJECT ZERO | Story Co-op Survival mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to join; cs162434 (Build): Build: 162434; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags PROJECT ZERO | Story Co-op Survival publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include PROJECT ZERO | Story Co-op Survival?

PROJECT ZERO | Story Co-op Survival appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Which Rust version is PROJECT ZERO | Story Co-op Survival running?

Rust network protocol 2632 and build 162434 on Linux is the version PROJECT ZERO | Story Co-op Survival runs. Matching the protocol is what joining needs; Steam handles the update.

Is PROJECT ZERO | Story Co-op Survival up right now, and how steady is it?

Player one, PROJECT ZERO | Story Co-op Survival is offline as you read this, last spotted 24 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is PROJECT ZERO | Story Co-op Survival hosted?

Nothing about a region is published by PROJECT ZERO | Story Co-op Survival. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 95.216.93.121:28015 is its address.

Player count

Where does PROJECT ZERO | Story Co-op Survival sit on the leaderboard?

Player hours for the week place PROJECT ZERO | Story Co-op Survival at #15,967, in the top 71% of every ranked server.

How many players are on PROJECT ZERO | Story Co-op Survival right now?

Right now PROJECT ZERO | Story Co-op Survival is not online, and its last appearance was 24 days 2 hours ago.

How to join

How do I join PROJECT ZERO | Story Co-op Survival?

Type client.connect 95.216.93.121:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2632
Protocol Your game must run protocol 2632 to join.
cs162434
Build Build: 162434.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.