my test server
Offline 95.25.139.76:28015 checked 39d ago
Stats
- Players
- 0/ 15
- 0% full
- Slots
- 15open
- 15 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,090
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:55 UTC39d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on my test server?
my test server runs on a map the game generates procedurally.
What are the rules and settings on my test server?
The name of my test server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on my test server?
Too few of my test server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 39 days 22 hours is how long the current world has been up.
What happens on my test server when wipe day arrives?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on my test server mean?
The server browser reads these tags from my test server: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include my test server?
Best modded Rust servers are the Rust Leaderboard lists that include my test server. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is my test server running?
Rust network protocol 2633 and build 164530 on Windows is what my test server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is my test server online right now, and how steady has it been?
Player one, my test server is offline as you read this, last spotted 39 days 16 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 19 September 2026.
Where in the world is my test server hosted?
On region, my test server publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 95.25.139.76:28015.
Population
Where does my test server sit on the leaderboard?
Player hours for the week place my test server at #15,090, in the top – of every ranked server.
How many players are on my test server right now?
Right now my test server is not online, and its last appearance was 39 days 16 hours ago.
Getting in
How do I join my test server?
Type client.connect 95.25.139.76:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.