Testing server
Offline 95.26.137.121:28015 checked 40d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,263
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Testing server?
The game generates a procedural map for Testing server.
What are the rules and settings on Testing server?
The name of Testing server carries no gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Testing server?
Too few of Testing server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 41 days 1 hours is how long the current world has been up.
Lists and filters
What do the server tags on Testing server mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Testing server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Testing server?
Testing server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Testing server on?
The build behind Testing server: Rust network protocol 2633 and build 164530 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Testing server up right now, and how steady is it?
Player one, Testing server is offline as you read this, last spotted 40 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 18 September 2026.
Where in the world is Testing server hosted?
Nothing about a region is published by Testing server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 95.26.137.121:28015.
Player count
Where does Testing server sit in the rankings?
Player hours for the week place Testing server at #13,263, in the top – of every ranked server.
How many players are on Testing server right now?
Testing server is offline at the moment; the last sighting was 40 days 16 hours ago.
Getting in
How do I join Testing server?
Type client.connect 95.26.137.121:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.