Testing server
Offline 95.26.137.88:28015 checked 7h ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #9,366
- top 42%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on Testing server?
The name of Testing server carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 11 hours.
Lists and filters
What do the server tags on Testing server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Testing server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Testing server?
Best modded Rust servers are the Rust Leaderboard lists that include Testing server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server facts
Which Rust version is Testing server on?
Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Steam updates your game so it sits on the same protocol needed to join.
Is Testing server up right now, and how steady is it?
Testing server is down this moment; the last signal came 7 hours ago. The first record Rust Leaderboard has of it is 28 October 2026.
Where in the world is Testing server hosted?
On region, Testing server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 95.26.137.88:28015.
The crowd
Where does Testing server sit on the leaderboard?
Player hours for the week place Testing server at #9,366, in the top 42% of every ranked server.
How many players are on Testing server right now?
Right now Testing server is not online, and its last appearance was 7 hours ago. Its average over the past week is 1 players, peaking at 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.
Getting in
How do I join Testing server?
Type client.connect 95.26.137.88:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.