Testing server
Offline 95.26.140.247:28015 checked 27d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,900
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on Testing server?
Testing server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Testing server?
Testing server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 27 days 5 hours.
Tags
What do the server tags on Testing server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Testing server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Testing server?
Testing server appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server facts
Which Rust version is Testing server running?
Rust network protocol 2634 and build 166586 on Windows is the version Testing server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Testing server up right now, and how steady is it?
Player one, Testing server is offline as you read this, last spotted 27 days 2 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 2 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Testing server hosted?
No region is published by Testing server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 95.26.140.247:28015 is its address.
Population
Where does Testing server sit on the leaderboard?
Player hours over seven days put Testing server at #14,900, among the top 65% of ranked servers.
How many players are on Testing server right now?
Testing server is offline at the moment; the last sighting was 27 days 2 hours ago.
Getting in
How do I join Testing server?
In the Rust console (F1) enter client.connect 95.26.140.247:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.