Testing server
Offline 95.26.143.171:28015 checked 13d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,912
- top 60%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on Testing server?
The name of Testing server carries no gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Testing server?
The record of Testing server's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 16 days 18 hours is how long the current world has been up.
Lists and filters
What do the server tags on Testing server mean?
The server browser reads these tags from Testing server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Testing server?
Testing server appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is Testing server on?
The build behind Testing server: Rust network protocol 2634 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Testing server up right now, and how steady is it?
Testing server is down this moment; the last signal came 13 days 22 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 15 October 2026.
Where in the world is Testing server hosted?
No region is published by Testing server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 95.26.143.171:28015.
Player count
Where does Testing server sit in the rankings?
Player hours for the week place Testing server at #12,912, in the top 60% of every ranked server.
How many players are on Testing server right now?
No connection to Testing server: it is offline now, with the last check 13 days 22 hours ago.
How to join
How do I join Testing server?
Type client.connect 95.26.143.171:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.