GGN - Development
Offline 96.244.18.82:28015 checked 38d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,454
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on GGN - Development?
GGN - Development says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on GGN - Development?
GGN - Development has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 38 days 18 hours is how long the current world has been up.
Lists and filters
What do the server tags on GGN - Development mean?
The server browser reads these tags from GGN - Development: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include GGN - Development?
Best modded Rust servers are the Rust Leaderboard lists that include GGN - Development. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is GGN - Development on?
The build behind GGN - Development: Rust network protocol 2633 and build 164530 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is GGN - Development up right now, and how steady is it?
Player one, GGN - Development is offline as you read this, last spotted 38 days 18 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 19 September 2026 is when Rust Leaderboard first logged it.
Where in the world is GGN - Development hosted?
On region, GGN - Development publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 96.244.18.82:28015.
The crowd
Where does GGN - Development sit in the rankings?
Player hours for the week place GGN - Development at #15,454, in the top – of every ranked server.
How many players are on GGN - Development right now?
No connection to GGN - Development: it is offline now, with the last check 38 days 18 hours ago.
Getting in
How do I join GGN - Development?
In the Rust console (F1) enter client.connect 96.244.18.82:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.