Hello Darkness PVE
Offline 97.171.185.161:28015 checked 10h ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 63
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 11h 39m
- since its last restart; the bar fills at a day
- Rank
- #15,411
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Hello Darkness PVE?
Size 4,500 and seed 1470027 define the game-generated procedural map on Hello Darkness PVE. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Hello Darkness PVE?
No gather rate appears in the name of Hello Darkness PVE. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Hello Darkness PVE?
Too few of Hello Darkness PVE's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 22 hours.
Lists and filters
What do the server tags on Hello Darkness PVE mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Hello Darkness PVE. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Hello Darkness PVE?
Best modded Rust servers are the Rust Leaderboard lists that include Hello Darkness PVE. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Hello Darkness PVE on?
The build behind Hello Darkness PVE: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Hello Darkness PVE online right now, and how steady has it been?
Hello Darkness PVE is down this moment; the last signal came 10 hours ago. About 11 hours ago is when it last restarted, judged by the uptime it reports. Rust Leaderboard logged it for the first time on 27 October 2026.
How well does Hello Darkness PVE perform?
Averaged over the last 48 hours, server fps was 64, with a low of 52. Up to 121,515 entities were in play, buildings and deployables among them. It drew up to 3,223 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Hello Darkness PVE hosted?
On region, Hello Darkness PVE publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 97.171.185.161:28015.
Population
Where does Hello Darkness PVE sit on the leaderboard?
Player hours over seven days put Hello Darkness PVE at #15,411, among the top 69% of ranked servers.
How many players are on Hello Darkness PVE right now?
Right now Hello Darkness PVE is not online, and its last appearance was 10 hours ago. Over seven days, players averaged 0.
Getting in
How do I join Hello Darkness PVE?
Type client.connect 97.171.185.161:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.