Hello Darkness PVE
Offline 97.247.19.87:28015 checked 18h ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 1
- 7-day average · peak 6
- FPS
- 50
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 7h
- since its last restart; the bar fills at a day
- Rank
- #3,255
- top 15%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Hello Darkness PVE?
The game generates a procedural map for Hello Darkness PVE: size 4,500, seed 1470027. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Hello Darkness PVE?
No gather rate appears in the name of Hello Darkness PVE. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Hello Darkness PVE?
Hello Darkness PVE has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 18 hours.
Tags
What do the server tags on Hello Darkness PVE mean?
The server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Hello Darkness PVE?
These Rust Leaderboard lists count Hello Darkness PVE among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is Hello Darkness PVE running?
The build behind Hello Darkness PVE: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Hello Darkness PVE online right now, and how steady has it been?
Hello Darkness PVE is down this moment; the last signal came 18 hours ago. Going by the uptime it reports, the last restart was about 31 hours ago. It was up 100% of the time over the last 6 full days: 144 of 144 hours on. 20 October 2026 is when Rust Leaderboard first logged it.
How well does Hello Darkness PVE perform?
The 48-hour average is 59 server fps; the floor was 38. At its peak the world carried 121,574 entities: buildings, deployables and the rest. It drew up to 3,988 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Hello Darkness PVE hosted?
Nothing about a region is published by Hello Darkness PVE. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 97.247.19.87:28015 is its address.
Player count
Where does Hello Darkness PVE sit on the leaderboard?
Player hours over seven days put Hello Darkness PVE at #3,255, among the top 15% of ranked servers.
How many players are on Hello Darkness PVE right now?
Right now Hello Darkness PVE is not online, and its last appearance was 18 hours ago. Seven days back: an average of 1 players, a peak of 6. In the last 48 hours, 23:00 UTC drew the highest average: 3 players.
Getting in
How do I join Hello Darkness PVE?
In the Rust console (F1) enter client.connect 97.247.19.87:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.