1UP
11851servers on
Hi-score
94129players now
2UP
394fresh wipes · 3h
Player select Out

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 2d ago

moddedcarbon

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak 2
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,245
top 41%
Last wipe · new game
8d ago
no schedule published
Next wipe · continue?
7d 3h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
13d 20h
Thu 12 Nov, 12:34 UTC
21d 7h
Thu 19 Nov, 23:28 UTC
28d 18h
Fri 27 Nov, 10:22 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
36d 5h
Fri 4 Dec, 21:17 UTC
43d 16h
Sat 12 Dec, 08:11 UTC

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:51 UTC8d ago 3+1 queue – running 0
Tue 13 Oct, 05:07 UTC16d ago 2 halved by day 1 7.9 days 0
Mon 5 Oct, 18:12 UTC23d ago 0 – 7.5 days 0
Tue 29 Sep, 04:44 UTC30d ago 1 halved by day 1 6.6 days 0
Mon 28 Sep, 04:50 UTC31d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
249 / 700

Quick answers

from the figures on this page

How it plays

Which map is loaded on Chrayntopia-dev?

The game generates a procedural map for Chrayntopia-dev: size 4,250, seed 50000. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.

What are the rules and settings on Chrayntopia-dev?

No gather rate appears in the name of Chrayntopia-dev. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Chrayntopia-dev?

Wipes on Chrayntopia-dev have come about every 7 days recently. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 8 days 11 hours.

What happens on Chrayntopia-dev when wipe day arrives?

The average peak across its recent wipes is 2 players. With 1 waiting in the queue, the latest wipe peaked 23 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 1.

Tags

What do the server tags on Chrayntopia-dev mean?

gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are the tags Chrayntopia-dev publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Chrayntopia-dev?

Chrayntopia-dev appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is Chrayntopia-dev running?

Rust network protocol 2635 and build 168909 on Linux is the version Chrayntopia-dev runs. Matching the protocol is what joining needs; Steam handles the update.

Is Chrayntopia-dev up right now, and how steady is it?

Chrayntopia-dev is down this moment; the last signal came 2 days 5 hours ago. The last 7 full days saw it online for 131 of 168 hours, 78% of the time. The first record Rust Leaderboard has of it is 25 September 2026.

Where in the world is Chrayntopia-dev hosted?

No region is published by Chrayntopia-dev. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 98.142.0.118:28015 is its address.

Player count

Where does Chrayntopia-dev sit in the rankings?

Player hours over seven days put Chrayntopia-dev at #9,245, among the top 41% of ranked servers.

How many players are on Chrayntopia-dev right now?

Chrayntopia-dev is offline at the moment; the last sighting was 2 days 5 hours ago. Its average over the past week is 0 players, peaking at 2.

Connect

How do I join Chrayntopia-dev?

Type client.connect 98.142.0.118:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.