1UP
11654servers on
Hi-score
43996players now
2UP
99fresh wipes · 3h
Player select Out

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 34d ago

moddedcarbon

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,226
top 71%
Last wipe · new game
34d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:39 UTC34d ago 0 – running 0
Thu 24 Sep, 14:31 UTC35d ago 0 – 0.6 days 0
Thu 17 Sep, 01:42 UTC43d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
107 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Chrayntopia-dev?

Chrayntopia-dev runs a procedural map of size 4,250 with seed 2026832128, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on Chrayntopia-dev?

The name of Chrayntopia-dev carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Chrayntopia-dev?

There is no telling the next wipe on Chrayntopia-dev: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 34 days 21 hours.

What happens on Chrayntopia-dev when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.

Lists and filters

What do the server tags on Chrayntopia-dev mean?

gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are the tags Chrayntopia-dev publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Chrayntopia-dev?

Chrayntopia-dev appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Which Rust version is Chrayntopia-dev running?

Rust network protocol 2633 and build 165217 on Linux is what Chrayntopia-dev runs. Matching the protocol is what joining needs; Steam handles the update.

Is Chrayntopia-dev online right now, and how steady has it been?

Player one, Chrayntopia-dev is offline as you read this, last spotted 34 days 20 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is Chrayntopia-dev hosted?

Nothing about a region is published by Chrayntopia-dev. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 98.142.0.118:28015.

The crowd

Where does Chrayntopia-dev sit in the rankings?

Player hours for the week place Chrayntopia-dev at #16,226, in the top 71% of every ranked server.

How many players are on Chrayntopia-dev right now?

Chrayntopia-dev is offline at the moment; the last sighting was 34 days 20 hours ago.

Connect

How do I join Chrayntopia-dev?

Type client.connect 98.142.0.118:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.