Czar's Test Site
Online 98.192.201.112:28015 checked 10m ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- 69
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 48m
- since its last restart; the bar fills at a day
- Rank
- #5,685
- top 26%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:01 UTC4d ago | 1 | – | running | 1 |
| Fri 23 Oct, 04:06 UTC6d ago | 1 | – | 1.8 days | 1 |
| Mon 5 Oct, 01:46 UTC24d ago | 1 | held half | 18.1 days | 0 |
| Sat 26 Sep, 04:04 UTC33d ago | 0 | – | 8.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Czar's Test Site?
Czar's Test Site runs a procedural map of size 4,250 with seed 1785020316, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Czar's Test Site?
No gather rate appears in the name of Czar's Test Site. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Czar's Test Site?
There is no telling the next wipe on Czar's Test Site: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 4 days 5 hours.
What happens on Czar's Test Site when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on Czar's Test Site mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Czar's Test Site. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Czar's Test Site?
Best modded Rust servers are the Rust Leaderboard lists that include Czar's Test Site. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is Czar's Test Site running?
The build behind Czar's Test Site: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Czar's Test Site online right now, and how steady has it been?
Player one, Czar's Test Site is online as you read this. Going by the uptime it reports, the last restart was about 48 minutes ago. Of the 168 hours in the last 7 full days it was up for 31, or 18%. The first record Rust Leaderboard has of it is 17 September 2026.
How well does Czar's Test Site perform?
The 48-hour average is 65 server fps; the floor was 53. Up to 99,077 entities were in play, buildings and deployables among them. It drew up to 2,610 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Czar's Test Site hosted?
No region is published by Czar's Test Site. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 98.192.201.112:28015.
Population
Where does Czar's Test Site sit in the rankings?
Player hours for the week place Czar's Test Site at #5,685, in the top 26% of every ranked server.
How many players are on Czar's Test Site right now?
The live score is 1 players on Czar's Test Site, out of 10 slots. Seven days back: an average of 1 players, a peak of 1. In the last 48 hours, 01:00 UTC drew the highest average: 1 players.
How to join
How do I join Czar's Test Site?
In the Rust console (F1) enter client.connect 98.192.201.112:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.