1UP
11865servers on
Hi-score
95534players now
2UP
381fresh wipes · 3h
Player select Out

Mudds PvE Rust Server

Offline 99.106.112.153:28015 checked 27d ago

moddedcarbon

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,950
top 69%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:38 UTC27d ago 0 – running 0
Thu 24 Sep, 15:30 UTC35d ago 1 – 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
255 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Mudds PvE Rust Server?

A procedural map, generated by the game, is what Mudds PvE Rust Server runs.

What are the rules and settings on Mudds PvE Rust Server?

Mudds PvE Rust Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Mudds PvE Rust Server?

Too few of Mudds PvE Rust Server's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 27 days 14 hours.

What happens on Mudds PvE Rust Server when wipe day arrives?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on Mudds PvE Rust Server mean?

gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags Mudds PvE Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Mudds PvE Rust Server?

These Rust Leaderboard lists count Mudds PvE Rust Server among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Mudds PvE Rust Server on?

The build behind Mudds PvE Rust Server: Rust network protocol 2634 and build 166494 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Mudds PvE Rust Server up right now, and how steady is it?

Player one, Mudds PvE Rust Server is offline as you read this, last spotted 27 days 14 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 23 September 2026.

Where in the world is Mudds PvE Rust Server hosted?

No region is published by Mudds PvE Rust Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 99.106.112.153:28015.

Player count

Where does Mudds PvE Rust Server sit in the rankings?

Player hours for the week place Mudds PvE Rust Server at #15,950, in the top 69% of every ranked server.

How many players are on Mudds PvE Rust Server right now?

Mudds PvE Rust Server is offline at the moment; the last sighting was 27 days 14 hours ago.

Connect

How do I join Mudds PvE Rust Server?

In the Rust console (F1) enter client.connect 99.106.112.153:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.