1UP
11829servers on
Hi-score
91985players now
2UP
459fresh wipes · 3h
Player select Out

Mudds PvE Rust Staging

Offline 99.106.112.153:28505 checked 24d ago

moddedcarbon

Stats

Players
1/ 5
20% full
Slots
4open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,792
top 61%
Last wipe · new game
26d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
40 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
127 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Mudds PvE Rust Staging?

A procedural map, generated by the game, is what Mudds PvE Rust Staging runs.

What are the rules and settings on Mudds PvE Rust Staging?

No gather rate appears in the name of Mudds PvE Rust Staging. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Mudds PvE Rust Staging?

Too few of Mudds PvE Rust Staging's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 26 days 22 hours.

What happens on Mudds PvE Rust Staging when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Mudds PvE Rust Staging mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166722 (Build): The game build is 166722; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Mudds PvE Rust Staging. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Mudds PvE Rust Staging?

These Rust Leaderboard lists count Mudds PvE Rust Staging among them: Best modded Rust servers. Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Mudds PvE Rust Staging on?

The build behind Mudds PvE Rust Staging: Rust network protocol 2634 and build 166722 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Mudds PvE Rust Staging online right now, and how steady has it been?

Player one, Mudds PvE Rust Staging is offline as you read this, last spotted 24 days 4 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 24 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Mudds PvE Rust Staging hosted?

Nothing about a region is published by Mudds PvE Rust Staging. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 99.106.112.153:28505 is its address.

Player count

Where does Mudds PvE Rust Staging sit on the leaderboard?

Player hours over seven days put Mudds PvE Rust Staging at #13,792, among the top 61% of ranked servers.

How many players are on Mudds PvE Rust Staging right now?

Right now Mudds PvE Rust Staging is not online, and its last appearance was 24 days 4 hours ago.

How to join

How do I join Mudds PvE Rust Staging?

In the Rust console (F1) enter client.connect 99.106.112.153:28505. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs166722
Build The game build is 166722.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.