1UP
11782servers on
Hi-score
67928players now
2UP
196fresh wipes · 3h
Player select Ready

test gr

Online EU 185.189.255.249:35100 checked 11m ago

duo weekly wipes moddedoxide

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
0
7-day average · peak 1
FPS
394
server frames a second, the latest hour; the bar fills at 60
Uptime
9h 21m
since its last restart; the bar fills at a day
Rank
#9,310
top 42% · #2200 in EU
Last wipe · new game
8d ago
weekly schedule
Next wipe · continue?
5d 4h
Tue 3 Nov, 17:07 UTC

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

020040060080013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers, top 76% in EU, and #327 of the duo servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 17:07 UTC, in 5d 4h. Its weekly schedule tag · low confidence

12.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

Coming wipes

5d 4h
Tue 3 Nov, 17:07 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
12d 4h
Tue 10 Nov, 17:07 UTC
19d 4h
Tue 17 Nov, 17:07 UTC
26d 4h
Tue 24 Nov, 17:07 UTC
33d 4h
Tue 1 Dec, 17:07 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
40d 4h
Tue 8 Dec, 17:07 UTC

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:07 UTC8d ago 4 – running 1
Thu 1 Oct, 18:12 UTC FW27d ago 1 halved by day 1 19 days 0
Sun 27 Sep, 18:53 UTC31d ago 2 held half 4 days 1
Tue 15 Sep, 01:31 UTC44d ago 1 halved by day 3 12.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
10 / 100
5 / 100
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
3 / 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
4 / 200
RustForNoobs.com | Solo/Duo | Weekly | EU
EU · duo · weekly · 91 on average
12 / 150
RustForNoobs.com | Mondays | Solo/Duo | EU
EU · duo · weekly · 64 on average
55 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on test gr?

Size 3,500 and seed 121315422 define the game-generated procedural map on test gr. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on test gr?

test gr says nothing in its name about a gather rate. 2 players is the group limit (duo). It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on test gr?

Because test gr's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Tuesday 3 November at 17:07 UTC is the date its next wipe is due. This world has been running since 8 days 19 hours. The tags state wipes every week.

What happens on test gr when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 2 hours in. 33% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.

Tag guide

What do the server tags on test gr mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region it appears under in the server browser are listed under test gr. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include test gr?

test gr appears on the following Rust Leaderboard lists: Duo Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

About the server

Which Rust version is test gr on?

The build behind test gr: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is test gr up right now, and how steady is it?

Player one, test gr is online as you read this. The uptime figure puts the last restart at roughly 9 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does test gr perform?

Averaged over the last 48 hours, server fps was 434, with a low of 349. Buildings, deployables and all the rest of the world took the entity count as high as 25,411. It drew up to 2,022 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is test gr hosted?

Its EU tag places test gr in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 185.189.255.249:35100 is its address.

Player count

Where does test gr sit on the leaderboard?

test gr takes #9,310 for the week's player hours and #2,200 in Europe, with a spot in the top 42% of all ranked servers. In the duo group it takes #327.

How many players are on test gr right now?

1 players fill 50 slots on test gr right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How to join

How do I join test gr?

In the Rust console (F1) enter client.connect 185.189.255.249:35100. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://m.vk.com/public124254208 for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts2
Group limit Teams cap at 2 players.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.