RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28018 checked 10m ago
Stats
- Players
- 1/ 101
- 1% full
- Slots
- 100open
- 101 max players
- 7-day avg
- 2
- 7-day average · peak 8
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 11h 00m
- since its last restart; the bar fills at a day
- Rank
- #2,176
- top 10%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:42 UTC, in 15h. Every Friday at 14:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC6d ago | 8 | – | running | 2 |
| Fri 16 Oct, 13:50 UTC13d ago | 7 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:51 UTC20d ago | 7 | halved by day 6 | 7 days | 3 |
| Thu 1 Oct, 18:03 UTC FW28d ago | 7 | halved by day 6 | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC34d ago | 8 | halved by day 4 | 6.1 days | 1 |
| Fri 18 Sep, 14:02 UTC41d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 14886769, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carries a 1000x gather rate, as its title advertises. The game's default applies: groups of 8 players at most. roleplay is the mode, jobs, towns and rules for roleplay. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:42 UTC. Come Friday 30 October at 14:42 UTC, its next wipe is due. This world has been running since 6 days 8 hours. The tags state wipes every week.
What happens on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
The average peak across its recent wipes is 7 players. On the latest wipe, 3 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 20% of recent wipes. Day 5.5 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The server has 101 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes happen every week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live are the Rust Leaderboard lists that include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
About the server
Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
The build behind RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online right now, and how steady has it been?
Player one, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online as you read this. Going by the uptime it reports, the last restart was about 11 hours ago. The last 7 full days saw it online for 165 of 168 hours, 98% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?
Averaged over the last 48 hours, server fps was 29, with a low of 21. Up to 176,980 entities were in play, buildings and deployables among them. The top memory figure was 5,430 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?
No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 216.39.240.13:28018.
The crowd
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
Player hours over seven days put RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,176, among the top 10% of ranked servers.
How many players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] right now?
The live score is 1 players on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. 8 was the high point over seven days, with 2 players on average. In the last 48 hours, 00:00 UTC drew the highest average: 5 players.
Getting in
How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) enter client.connect 216.39.240.13:28018. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://www.rust-gaming-nation.com/.
