RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
Online 216.39.240.13:28068 checked 11m ago
Stats
- Players
- 0/ 101
- 0% full
- Slots
- 101open
- 101 max players
- 7-day avg
- 2
- 7-day average · peak 7
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 00m
- since its last restart; the bar fills at a day
- Rank
- #2,403
- top 11%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:41 UTC, in 6h. Every Friday at 14:41 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC6d ago | 7 | – | running | 0 |
| Fri 16 Oct, 13:49 UTC13d ago | 5 | halved by day 5 | 7 days | 0 |
| Fri 9 Oct, 13:52 UTC20d ago | 7 | halved by day 6 | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW28d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:11 UTC34d ago | 7 | halved by day 3 | 6.1 days | 3 |
| Fri 18 Sep, 14:04 UTC41d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 674966623, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Gather rates here sit at 1000x — RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] says so in its own name. The game's default applies: groups of 8 players at most. roleplay rules with towns and jobs: that is roleplay. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:41 UTC. Come Friday 30 October at 14:41 UTC, its next wipe is due. 6 days 17 hours is how long the current world has been up. Once a week is the wipe schedule its tags give.
What happens on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
The average peak across its recent wipes is 6 players. On the latest wipe, 29 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 40% of recent wipes. The wipes that did not hold saw the count dip below half by day 5.
Tags
What do the server tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): The server has 101 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^w (Weekly): It wipes weekly; ^r (Roleplay): This server is for roleplay; ^p (PvE): Player combat is off; the world itself is the threat; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are listed under RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appears on the following Rust Leaderboard lists: 10x+ Rust servers: the high scores, Best modded Rust servers, Rust PvE servers leaderboard, Rust roleplay leaderboard and Rust zombie servers, ranked live. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
About the server
Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates your game so it sits on the same protocol needed to join.
Is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] online right now, and how steady has it been?
Player one, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is online as you read this. The uptime figure puts the last restart at roughly 8 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?
Averaged over the last 48 hours, server fps was 29, with a low of 6. Up to 147,837 entities were in play, buildings and deployables among them. The top memory figure was 4,817 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted?
Nothing about a region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 216.39.240.13:28068.
Population
Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sit on the leaderboard?
Player hours over seven days put RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,403, among the top 11% of ranked servers.
How many players are on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] right now?
On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], 0 players are in and 101 slots are on the board. Seven days back: an average of 2 players, a peak of 7. The busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.
Connect
How do I join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) enter client.connect 216.39.240.13:28068. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://www.rust-gaming-nation.com/ is its website.
