Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий
Online 185.207.214.21:10000 checked 9m ago
Stats
- Players
- 4/ 100
- 4% full
- Slots
- 96open
- 100 max players
- 7-day avg
- 69
- 7-day average · peak 235
- FPS
- 48
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 12h 00m
- since its last restart; the bar fills at a day
- Rank
- #277
- top 1%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 6h. Every Friday at 10:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 235+18 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 215 | halved by day 3 | 7 days | 10 |
| Fri 9 Oct, 10:03 UTC20d ago | 204 | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 10:04 UTC27d ago | 236+41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC34d ago | 189 | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 213 | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Size 4,000 and seed 1337 define the game-generated procedural map on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Same size, same seed, same map, viewable on RustMaps from this page. BAЙП ЧEPEЗ 7 Ч. is the map name shown.
What are the rules and settings on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий carries a 2x gather rate, as its title advertises. The group cap is 2 players (duo). It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs every Friday at 10:01 UTC wipes. Come Friday 30 October at 10:01 UTC, its next wipe is due. This world has been running since 6 days 17 hours. Once a week is the wipe schedule its tags give.
What happens on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий when wipe day arrives?
The average peak across its recent wipes is 218 players. 9 hours into the latest wipe the crowd peaked, with 18 more in the queue. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 3 is when it dropped under half on the wipes that failed to hold.
Tag guide
Who is behind Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
35 other servers we track share this magicrust.gg hostname with Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, so one operator most likely runs them all.
What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?
The server browser reads these tags from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts2 (Group limit): You can have up to 2 per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): A wipe each week; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; jp0 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Duo Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average are the filters that surface it on the server list.
About the server
Which Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is the version Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online right now, and how steady has it been?
Right now the lights are on at Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. About 12 hours ago is when it last restarted, judged by the uptime it reports. It was up 97% of the time over the last 7 full days: 163 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий perform?
48 server fps on average across the last 48 hours, never dropping below 48. At its peak the world carried 153,862 entities: buildings, deployables and the rest. The top memory figure was 4,608 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hosted?
No region tag comes from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but Europe is where its name points. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 185.207.214.21:10000.
Player count
Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий sit on the leaderboard?
Player hours for the week place Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at #277, in the top 1% of every ranked server. In the duo group it takes #29.
How many players are on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий right now?
4 players fill 100 slots on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий right now. Its average over the past week is 69 players, peaking at 235. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 54 players.
Getting in
How do I join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Type client.connect 185.207.214.21:10000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://magicrust.gg/serv12.
