Development Server
Online 80.242.59.83:35090 checked 12m ago
Stats
- Players
- 0/ 2000
- 0% full
- Slots
- 2,000open
- 2,000 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 348
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 18h
- since its last restart; the bar fills at a day
- Rank
- #8,046
- top 36%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:48 UTC5d ago | 2 | – | running | 0 |
| Fri 16 Oct, 13:46 UTC11d ago | 4 | halved by day 1 | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Development Server?
The game generates a procedural map for Development Server: size 4,750, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on Development Server?
The name of Development Server carries no gather rate. Groups reach 150 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on Development Server?
Development Server has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 5 days 1 hours is how long the current world has been up.
What happens on Development Server when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 0 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.
Tags
Who is behind Development Server?
14 other servers we track share this miragerust.com hostname with Development Server, so one operator most likely runs them all.
What do the server tags on Development Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp2000 (Max players): The server has 2,000 slots; ts150 (Group limit): You can have up to 150 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins are listed under Development Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Development Server?
Best modded Rust servers are the Rust Leaderboard lists that include Development Server. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
About the server
Which Rust version is Development Server on?
Rust network protocol 2635 and build 168909 on Windows is the version Development Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is Development Server online right now, and how steady has it been?
Right now the lights are on at Development Server. Going by the uptime it reports, the last restart was about 2 days 18 hours ago. It was up 95% of the time over the last 7 full days: 159 of 168 hours on. The first record Rust Leaderboard has of it is 15 October 2026.
How well does Development Server perform?
430 server fps on average across the last 48 hours, never dropping below 301. Up to 140,028 entities were in play, buildings and deployables among them. It drew up to 3,889 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Development Server hosted?
On region, Development Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 80.242.59.83:35090.
Population
Where does Development Server sit in the rankings?
Player hours for the week place Development Server at #8,046, in the top 36% of every ranked server.
How many players are on Development Server right now?
On Development Server, 0 players are in and 2,000 slots are on the board. 2 was the high point over seven days, with 0 players on average.
How to join
How do I join Development Server?
Type client.connect 80.242.59.83:35090 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://miragerust.gg/.