» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21
Online 91.229.114.185:28015 checked 11m ago
Stats
- Players
- 0/ 150
- 0% full
- Slots
- 150open
- 150 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 05m
- since its last restart; the bar fills at a day
- Rank
- #15,221
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 18:01 UTC, in 15h. Every Wednesday at 18:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:01 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 18:02 UTC13d ago | 1 | halved by day 3 | 7 days | 0 |
| Wed 7 Oct, 18:20 UTC20d ago | 0 | – | 7 days | 0 |
| Thu 1 Oct, 18:20 UTC FW26d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 30 Sep, 18:01 UTC27d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 18:01 UTC34d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 18:03 UTC41d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
A custom map of size 3,500 runs on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21; the published file downloads from this page.
What are the rules and settings on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
Gather rates here sit at 2x — » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 says so in its own name. Groups stop at 4 players, the quad rule. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
Wipes on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 come every Wednesday at 18:01 UTC. Wednesday 28 October at 18:01 UTC is the date its next wipe is due. 6 days 8 hours is how long the current world has been up. A wipe every two weeks is what its tags say.
What happens on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 2.
Lists and filters
Who is behind » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
7 other servers we track share this projectgaming.gg hostname with » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, so one operator most likely runs them all.
What do the server tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; rustmaps (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
2x Rust servers, ranked live and Best modded Rust servers are the Rust Leaderboard lists that include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Server facts
Which Rust version is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 on?
Rust network protocol 2635 and build 168909 on Linux is the version » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs. Steam updates your game so it sits on the same protocol needed to join.
Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 up right now, and how steady is it?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is up, live and reachable this moment. About 18 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 perform?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Up to 59,007 entities were in play, buildings and deployables among them. Memory use peaked at 2,679 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 hosted?
No region is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 91.229.114.185:28015.
The crowd
Where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 sit on the leaderboard?
Player hours over seven days put » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 at #15,221, among the top 68% of ranked servers. In the quad group it takes #617.
How many players are on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 right now?
The live score is 0 players on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, out of 150 slots. Seven days back: an average of 0 players, a peak of 1.
Connect
How do I join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
Type client.connect 91.229.114.185:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/aQyFjvnPXx for its website.
